Vampire

" Quote. " - Quotee. . INTRODUCTION " IC intro "

" IC intro "

" IC intro " . Gameplay Players who choose to play a Vampire (or Cainites as they call themselves) normally have some knowledge about them already. If you do not, then a quick internet search will bring up both the official White Wolf forums and a host of other resources to learn from. No matter your starting knowledge, you still want to read any relevant books and online material to make sure you can pass any required interviews or write an appropriate background for your RP flag. The flavour texts on this page are by no means exhaustive, intended only to enhance immersion and provide a quick overview for the curious. Please do your research! Assuming you have a baseline knowledge about Cainites, lets discuss how they appear in the Dark Lair...

 Mortals who become Cainites gain many benefits. Now i will list them...

Factors for all Cainites are Blood and The Beast, details to follow. Frenzy may overtake those who are too aggressive, which will cause you to lash out at all around until you calm down!

As Cainites are undead they do not need to eat, drink or breath. Your maximum Health and Mana remain the same as before, but the Mana algorithm now affects you by dividing it by 400. This means that your maximum natural Mana is now effectively 25 and will display as such. . Commands The following Commands are important for all Cainites ... <p style="text-align:center;">It is recommended for new Cainites to change their old Mortal prompts to these instead... <p style="text-align:center;color:black;">. <h2 style="text-align:center;color:firebrick;">Generation <p style="text-align:center;"> Cainites normally start as members of the 13th Generation, which dictates their maximum ratings in Stats, Disciplines and Blood Pool. They can increase the potency of their Blood over time, spending an hour online in each 24 hour period will lower the days needed (shown below) by 1, and typing "soulpoints" will show you how long you have to go before you can "lowergen". Yes, currently his means that you'll need to have logged in, for an hour, for 135 days to reach 8th Generation! You can sit idle for that time and do nothing and the timer will keep counting down, but be sure to "lowergen" once it's ready as the timer will not resume counting until you do! <p style="text-align:center;color:black;">. <h2 style="text-align:center;color:firebrick;">CLANS <p style="text-align:center;">Vampires are divided into Clans, lineages descended from an individual vampire, most often an Antediluvian. These Clans share common Disciplines and often personality traits, though whether this is due to the Embrace changing the person, lineages favouring certain kinds of people, cultural adaption or all of the above is a matter of debate. <p style="text-align:center;">Some lines of Vampires have descended from mutant progenitors, been the result of magical experimentation or other oddities. These are generally referred to as Bloodlines instead of Clans but this is really just semantics. A Clan losing its Founder to Final Death would then be considered a Bloodline or a Bloodlines Founder could Diablerise a powerful enough Vampire to ascend to Clan status, but in the end all these terms really mean is "a bunch of Vampires with Disciplines in common and a shared ancestry".
 * Announce : State your Generation or Diablerie history to all in a room, or lie about it!
 * Boost : Temporarily raise your Natural Str, Dex and/or Sta, by a maximum of 1, for an equal amount of Blood.
 * Discipline : Improve an innate Clan Discipline that you know.
 * Embrace : Feed your Blood to someone.
 * Fangs : Extend your fangs in order to feed or to gain an Aggravated Midround attack.
 * Feed : Attempt to drain Blood from someone or something.
 * Info : Gives detailed information on your known Disciplines and their individual powers.
 * Intro : Introduce yourself to all in a room by announcing your name, rank, Generation, Clan and lineage!
 * Learn : Accept an offer of Teaching from a vampire.
 * Lowergen : Decrease your Generation by one step, assuming you have spent enough time online.
 * Powers : Lists all the Discipline commands available to you.
 * Regenerate : Heal non-Agg damage by spending Blood, add a number to heal for longer (regen 5).
 * Researchdisipline : Attempt to improve a known, non-innate, Discipline without a teacher.
 * Slit : Cut open your wrist in order to feed domeone your Blood, close it with "lick".
 * Smother : Attempt to put out any flames on someone dumb enough to walk around during the day...
 * Teach : Offer to teach a Discipline to another vampire.
 * Upkeep : Shows what Discipline powers you currently have activated.
 * Vamptalk : A global chat channel for vampires only.
 * Vclan : Display information about other Clan members who are online.
 * Yoke : Claim ownership of a Ghoul!
 * prompt #G<%x:XP#G/%h#W:#RHP#G/%m#W:#CMP#G/%B#W:#rB#G/#c%c:#WAC#G/%p#W:Hit#G/%P#W:Dam#G>
 * cprompt #G<%f#G/%h#W:#RHP#G/%m#W:#CMP#G/%B#W:#rB#G/#c%c:#WAC#G/%p#W:Hit#G/%P#W:Dam#G>

<p style="text-align:left;">Available Clans: Brujah, Brujah Antitribu, Caitiff, Followers of Set, Serpents of the Light, Gangrel, Country Gangrel Antitribu, City Gangrel Antitribu, Lasombra, Lasombra Antitribu, Nosferatu, Nosferatu Antitribu, Old Clan Tzimisce, Panders, Ravnos, Ravnos Antitribu, Toreador, Toreador Antitribu, Ventrue, Ventrue Antitribu. <p style="text-align:left;">Background Required: Malkavian, Malkavian Antitribu, Samedi <p style="text-align:left;">Interview Required: Assamite, Assamite Antitribu, Ba'ali, Giovanni, Nagarajah, Salubri, Tremere, Tremere Antitribu, True Brujah, Tzimisce <p style="text-align:left;">Incomplete Code: Daughters of Cacophony, Kiasyd <p style="text-align:left;">Unknown Status: Cappadocian, Ahrimane <p style="text-align:center;color:black;">. <h2 style="text-align:center;color:firebrick;">Assamite <p style="text-align:center;">Desc here. <p style="text-align:center;"> Disciplines : Celerity, Quietus, Obfuscate <p style="text-align:center;color:black;">. <h2 style="text-align:center;color:firebrick;">Brujah <p style="text-align:center;">Desc here. <p style="text-align:center;"> Disciplines : Celerity, Potence, Presence <p style="text-align:center;color:black;">. <h2 style="text-align:center;color:firebrick;">Ba'ali <p style="text-align:center;">Desc here. <p style="text-align:center;"> Disciplines : Daimonion, Obfuscate, Presence <p style="text-align:center;color:black;">. <h2 style="text-align:center;color:firebrick;">Tzimisce <p style="text-align:center;">Desc here. <p style="text-align:center;"> Disciplines : Animalism, Auspex, Vicissitude <p style="text-align:center;color:black;">. <h2 style="text-align:center;color:firebrick;">DISCIPLINES <p style="text-align:center;">cainite stuff <h2 style="text-align:center;color:firebrick;">Celerity <p style="text-align:center;">Desc here. <p style="text-align:center;color:black;">. <p style="text-align:center;color:black;">. <h2 style="text-align:center;color:firebrick;">Daimonion <p style="text-align:center;">Desc here. <p style="text-align:center;color:black;">. <p style="text-align:center;color:black;">. <h2 style="text-align:center;color:firebrick;">Obfuscate <p style="text-align:center;">Desc here. <p style="text-align:center;color:black;">. <p style="text-align:center;color:black;">. <h2 style="text-align:center;color:firebrick;">Presence <p style="text-align:center;">Desc here. <p style="text-align:center;color:black;">.
 * Interview required before Classing.
 * Interview required before Classing.
 * Baali start with a True Beast of 70!
 * As a physical Discipline, your Celerity rating canot exceed your Natural Dexterity!
 * Currenty this is still mispelt "daimoinon" in game!

<p style="text-align:center;color:black;">. <h2 style="text-align:center;color:firebrick;">Quietus <p style="text-align:center;">Desc here. <p style="text-align:center;color:black;">. <p style="text-align:center;color:black;">. <h2 style="text-align:center;color:firebrick;">MAGICAL DISCIPLINES <p style="text-align:center;">Reasons for seperate section <h2 style="text-align:center;color:firebrick;">Necromancy <p style="text-align:center;">Desc here. <p style="text-align:center;color:black;">. <h2 style="text-align:center;color:firebrick;">Ash Path
 * There are currently 0 known Necromantic Rituals.

<h2 style="text-align:center;color:firebrick;">Bone Path <h2 style="text-align:center;color:firebrick;">Mortuus Path

<h2 style="text-align:center;color:firebrick;">Sepulchre Path <h2 style="text-align:center;color:firebrick;">Vitreous Path

<p style="text-align:center;color:black;">. <h2 style="text-align:center;color:firebrick;">Thaumaturgy <p style="text-align:center;">Desc here. <p style="text-align:center;color:black;">. <h2 style="text-align:center;color:firebrick;">Path of Conjuring <h2 style="text-align:center;color:firebrick;">Path of the Flames
 * There are currently 5 known Thaumaturgic Rituals.

<h2 style="text-align:center;color:firebrick;">Path of Pain <h2 style="text-align:center;color:firebrick;">Path of Spirits

<h2 style="text-align:center;color:firebrick;">Path of Vitae <h2 style="text-align:center;color:firebrick;">Path of Water

<h2 style="text-align:center;color:firebrick;"> Path of Weather Control