Werewolf

" It is here that my role as a teller of legends ends, and my place as a speaker of what I have seen begins, for my own past, before my First Change, is a mystery to me. I was born, for all intents and purposes, out of the Rage-filled frenzy. My nursery was the ruin of a place I cannot remember, bloodstained, and littered with the corpses of those whose names I cannot recall. This burden I bear, for remembering all that comes later. This is the price I pay, for never being able to forget. " - Morag “Memory of Stone”, White Howler. . INTRODUCTION " In the beginning, Gaia birthed the Balance to maintain and encourage life, Her three children W y l d, Weaver and W y r m in perfect harmony. Yet as the dynamic W y l d spawned endless possibilities, the static Weaver went mad trying to define them all! Her ever-evolving webs ensnared the W y r m and it too was driven to insanity by the confinement, soon sliced by her cold, unforgiving threads into a million murderous pieces that seek only the cessation of creation! "

" We Garou were born to combat its chaos, the defilement and desecration of creation! We are the Earth's custodians, guardians of Nature's purity, Gaia's own immune system! Half-spirit, shape-shifting warriors born of both wolf and man, we seek out the minions of the W y r m such as Vampires, B a n e s or any other cancerous creatures and destroy them! This is our sacred duty and, with the Gifts taught to us by our spirit-brethren and a Rage granted by Luna herself, we will cleanse the world! "

" Some say we are failing, that we have not curbed the excesses of the Weaver and allowed the greatest of her children and the W y r m ' s unwitting pawns, Humanity, to run rampant. It is true that we are few and the foes we face are many, but each new cub born is worth a thousand of the twisted spawn of our foes! You are the living embodiment of hope, of victory in the only struggle that matters, the struggle for life! " . Gameplay Players choosing Garou normally have some knowledge about their place in the World of Darkness already. If you don't, then a quick internet search will bring up both the official White Wolf forums and other resources to learn from. No matter your level of knowledge, you should read any relevant material to make sure you can pass required interviews, or write an appropriate background for your RP flag. The flavour texts on this page are intended only to enhance immersion, so please do your research! Assuming you have, lets discuss how Garou work in the Dark Lair...

 Mortals who Class as Garou gain many benefits. Firstly the ability to "shift" into many Forms, with Stat modifiers and regenerative capabilities, will be the most useful. Secondly time spent playing will slowly advance your Rank, allowing access to Auspice, Breed and Tribe Gifts which further increase your potential power, with RP potentially allowing more exotic Gifts to be learned!

A factor for all Garou is Rage, which accumulates in combat or via some Gifts and grants a stacking bonus to AC, HitRoll and DamRoll as it rises. The higher it is, the more powerful in combat you become but beware, as fleeing when consumed by blinding anger is near impossible! Frenzy may overtake those who push their Rage, which will cause you to lash out at all around until you calm down!

Remember that Garou are living creature and still need to eat and drink, plus they can still drown, though some Gifts may aid with these things. Your maximum Health and Mana remain the same as before, but the Mana algorithm now affects you. This means that your maximum natural Mana is now effectively 25 (we think!) and will display as such. . Commands The following Commands are important for all Garou ... <p style="text-align:center;">It is recommended for new Garou to change their old Mortal prompts to these instead... <p style="text-align:center;color:black;">. <h2 style="text-align:center;color:limegreen;">Forms <p style="text-align:center;">Regardless of Rank, any Garou may "shift" into a variety of Forms with the effects listed below... <p style="text-align:center;color:black;">. <h2 style="text-align:center;color:limegreen;">Rank <p style="text-align:center;"> Garou gain Rank over time, spending an hour online in each 24 hour period will lower the days needed (shown below) by 1, and typing "soulpoints" will show you how long you have to go before you can "gainrank". Yes, currently his means that you'll need to have logged in, for an hour, for 135 days to reach Elder status! You can sit idle for that time and do nothing and the timer will keep counting down, but be sure to "gainrank" once it's ready as the timer will not resume counting until you do! <p style="text-align:center;color:black;">. <h2 style="text-align:center;color:limegreen;">BREEDS <p style="text-align:center;"> Garou have three Breeds: Homid (born as a human), Lupus (born as a wolf) and Metis (born as Crinos!). Breed is determined by the natural form of the child’s mother. If the mother is a human or Homid, then the child is born as a Homid. If the mother is a wolf or a Lupus, then the child is born as a Lupus. If both the parents are Garou, the child is born as a Metis.
 * Calm : Lower your Rage, decreasing the AC, Dam & Hit roll benefits but allowing for easier wimpy etc.
 * Gainrank : Increase your Rank by one step, assuming you have spent enough time online.
 * Gash : TO BE DETERMINED.
 * Howl : A global chat channel that only werewolves can understand.
 * Intro : Introduce yourself to all in a room by announcing your name, Auspice, Breed, Tribe and allegiances!
 * Rage : Increase your Rage, improving AC, Dam & Hit rolls but with attendant risks (inability to wimpy etc.).
 * Shift : Used to shift between the Homid, Glabro, Crinos, Hispo or Lupus forms.
 * Teach : Used to teach another werewolf one of the Gifts you know, though some Tribes complicate this.
 * Tribe : Display information about other Tribe members who are online.
 * Upkeep : Shows what Gifts you currently have activated.
 * Wwpower : Lists all the Gifts with commands you can use.
 * Wwgift : Used to improve your personal Gift if you have attained sufficient Rank.
 * prompt #G<#n%x:XP#G/#n%h:#RH#G/#n%m:#CM#G/#R%R#G/#c%c:#WAC#G/#n%p:#WHit#G/#n%P:#WDam#G>#n
 * cprompt #G<#n%f#G/#n%h:#RH#G/#n%m:#CM#G/#R%R#G/#c%c:#WAC#G/#n%p:#WHit#G/#n%P:#WDam#G>

<p style="text-align:center;">A werewolf’s sense of self is shaped long before their First Change, that defining moment when they realise their true nature. If one of the parents is human, they will likely grow up in one a human society and be used to those ways. If one of the parents is a wolf, they will be raised by wolves and everything about human society would be a mystery to them. It’s also possible for Garou to be born to two humans or wolves if the blood is strong enough in that family, though the likelihood of such is much lower and the cub could face great challenges after their First Change! <p style="text-align:center;color:black;">. <h2 style="text-align:center;color:limegreen;">Homid <p style="text-align:center;">Homid: Born to a human and a Garou. Raised as a human.


 * Homids do not Regenerate in Homid form.
 * Homids do not take Aggravated damage from silver in Homid form.
 * Homids return in Homid form if killed.

<p style="text-align:center;color:black;">. <h2 style="text-align:center;color:limegreen;">Lupus <p style="text-align:center;">Lupus: Born to a wolf and a Garou. Raised as a wolf.


 * Lupus do not Regenerate in Homid or Lupus forms.
 * Lupus do not take Aggravated damage from silver in Homid or Lupus forms.
 * Lupus return in Lupus form if killed, which may cause issues with certain town guards...

<p style="text-align:center;color:black;">. <h2 style="text-align:center;color:limegreen;">Metis <p style="text-align:center;">Metis: Both parents are Garou. Raised within a Tribe.


 * All Metis have -2 maximum Stamina to reflect their physical issues. *NOTE* This needs clarified and is barfed regarding Items etc.!
 * Metis Regenerate in ALL forms.
 * Metis take Aggravated damage from silver in ALL forms.
 * Metis return in Crinos form if killed, which may cause issues with certain town guards...

<p style="text-align:center;">Note, Sense Wyrm and PrimalAnger have display issues at the moment.

<p style="text-align:center;color:black;">. <h2 style="text-align:center;color:limegreen;">AUSPICES <p style="text-align:center;">The term for the phase of the moon under which a Garou is born, the blessing of Luna (Gaia's sister) shapes their personality to a great degree as well as establishing their expected role within werewolf society. Each Auspice has set duties and expectations, from the Pack level up to the Nation itself. While each Garou is an individual and all take to their annointed tasks differently, few if any chafe at the role assigned to them from birth. <p style="text-align:center;color:black;">. <h2 style="text-align:center;color:limegreen;">Ragabash <p style="text-align:center;">Desc here.

<p style="text-align:center;color:black;">. <h2 style="text-align:center;color:limegreen;">Theurge <p style="text-align:center;">Desc here.

<p style="text-align:center;color:black;">. <h2 style="text-align:center;color:limegreen;">Philodox <p style="text-align:center;">Desc here.

<p style="text-align:center;color:black;">. <h2 style="text-align:center;color:limegreen;">Galliard <p style="text-align:center;">Desc here.

<p style="text-align:center;color:black;">. <h2 style="text-align:center;color:limegreen;">Ahroun <p style="text-align:center;">Desc here.

<p style="text-align:center;color:black;">. <h2 style="text-align:center;color:limegreen;">TRIBES <p style="text-align:center;">These are the factions that make up the Garou Nation, families of shared blood, history and traditions. Whilst many are linked to specific Human cultures, wolf subtypes or geographical areas, they can in theory be found all over the world due to the eons of travel and communication across the Nation. Several Tribes changed their names and a few have been eliminated completely by this point in Dark Lair's timeline. Listed below are all the currently playable Tribes on the Lair. <p style="text-align:center;color:black;">. <h2 style="text-align:center;color:limegreen;">Black Furies <p style="text-align:center;">Tribe Desc here. <p style="text-align:center;">Tribe Desc here. <p style="text-align:center;color:black;">. <h2 style="text-align:center;color:limegreen;">Black Spiral Dancers <p style="text-align:center;">These warped descendants of the White Howlers are all that is left of that most enigmatic Tribe. How they came to such a shocking fate is the subject of many stories, but what matters to Garou now is less the means and more the end result. The Dancers are the only Tribe increasing in number, due to abandoning the Litany and a host of horrible practises, and they serve their dark master with as much devotion as the untainted serve Gaia! Abandoned by their ancestral spirits, they entered new pacts with Banes to gain terrifying powers, twisted their tribal traditions into wretched parodies that give some kind of structure to their insane lives and devote themselves to furthering the death of the world! Their greatest hatred seems saved for their pure kin, and if they cannot tempt, trick or trap Garou into walking into the Black Spiral Labyrinth that corrupted them, then they will defile and devour them, all of them...slowly. <p style="text-align:center;color:black;">. <h2 style="text-align:center;color:limegreen;">Bone Gnawers <p style="text-align:center;">Tribe Desc here. <p style="text-align:center;">Tribe Desc here.
 * Their Tribal Totem is Pegasus.
 * While their ancestral homeland is Greece, they are well established all across the Mediteranean.
 * Their Tribal Totem is Nightjar, known as Whippoorwill in the Americas.
 * The White Howler's homeland was Scotland, but their debased descendants have been scattered worldwide.
 * Their Tribal Totem is Rat.
 * They can traditionally be found in any urban area worldwide.

<p style="text-align:center;color:black;">. <h2 style="text-align:center;color:limegreen;">Children of Gaia <p style="text-align:center;">Tribe Desc here. <p style="text-align:center;">Tribe Desc here. <p style="text-align:center;color:black;">. <h2 style="text-align:center;color:limegreen;">Fianna <p style="text-align:center;">Tribe Desc here. <p style="text-align:center;">Tribe Desc here.
 * Their Tribal Totem is Unicorn
 * They can traditionally be found worldwide, as they favoured no human or lupine culture over another.
 * Their Tribal Totem is Stag.
 * They can traditionally be found all across Europe, from the British Isles to the Balkan Peninsula.

<p style="text-align:center;color:black;">. <h2 style="text-align:center;color:limegreen;">Fenrir <p style="text-align:center;">Tribe Desc here. <p style="text-align:center;">Tribe Desc here. <p style="text-align:center;color:black;">. <h2 style="text-align:center;color:limegreen;">Red Talons <p style="text-align:center;">Tribe Desc here. <p style="text-align:center;">Tribe Desc here.
 * Their Tribal Totem is Fenris.
 * They can traditionally be found across Northern Europe.
 * Their Tribal Totem is Griffon.
 * They can be found worldwide, as they followed their lupine kin across Gaia and were never connected to emerging human cultures.

<p style="text-align:center;color:black;">. <h2 style="text-align:center;color:limegreen;">Shadow Lords <p style="text-align:center;">Tribe Desc here. <p style="text-align:center;">Tribe Desc here. <p style="text-align:center;color:black;">. <h2 style="text-align:center;color:limegreen;">Silent Striders <p style="text-align:center;">Tribe Desc here. <p style="text-align:center;">Tribe Desc here.
 * Their Tribal Totem is Grandfather Thunder.
 * They are traditionally found all across the Eurasian Steppe, although focused in Central and Eastern Europe.
 * Their Tribal Totem is Owl.
 * Their homeland of Egypt now lost to them, they are scattered worldwide.

<p style="text-align:center;color:black;">. <h2 style="text-align:center;color:limegreen;">Silver Fangs <p style="text-align:center;">Tribe Desc here. <p style="text-align:center;">Tribe Desc here. <p style="text-align:center;color:black;">. <h2 style="text-align:center;color:limegreen;">Stargazers <p style="text-align:center;">Tribe Desc here. <p style="text-align:center;">Tribe Desc here. <p style="text-align:center;color:black;">. <h2 style="text-align:center;color:limegreen;">Tetrasomians <p style="text-align:center;">Tribe Desc Here <p style="text-align:center;">Tribe Desc Here <p style="text-align:center;color:black;">. <h2 style="text-align:center;color:limegreen;">Uktena <p style="text-align:center;">Tribe Desc Here <p style="text-align:center;">Tribe Desc Here
 * Their Tribal Totem is Falcon.
 * Their ancestral homeland is Russia, but their Houses are spread worldwide.
 * Their Tribal Totem is Chimera.
 * They can traditionally be found all across Asia.
 * Their Tribal Totem is Cockroach.
 * They can traditionally be found in any large urban area worldwide.
 * Their Tribal Totem is, unsurprisingly, Uktena.
 * They can traditionally be found in southern North America, all of Central America and northern South America.

<p style="text-align:center;color:black;">. <h2 style="text-align:center;color:limegreen;">Wendigo <p style="text-align:center;">The Wendigo, or "Younger Brother" among the 3 Tribes of the Americas, are renowned as firey and proud with good reason. The have always passionately tried to embody the best ideals of their human Kin, as well as preserve the purity and freedom of their lupine relatives, and this constant sense of communal service led to their lands resembling a pre-Impergium paradise of Balance for millenia. Sadly, their assumption of similar excellence elsewhere doomed them to despair at the recently-revealed state of Gaia as a whole and the consumption of their lands by invasive immigration. The Wendigo blame foreigners for the re-introduction of the corrupt W y r m to their lands and rendering the Tribe's history of devoted duty near-pointless. Some now even call the Uktena W y r m -tainted by their associations with the invaders, though nowhere near as badly as the useless European Garou are! <p style="text-align:center;color:black;">. <h2 style="text-align:center;color:limegreen;">UNAVAILABLE TRIBES <p style="text-align:center;">Section details to come. <p style="text-align:center;color:black;">. <h2 style="text-align:center;color:limegreen;">Bunyip <p style="text-align:center;">Tribal description to come. <p style="text-align:center;color:black;">. <h2 style="text-align:center;color:limegreen;">Croatan <p style="text-align:center;">Tribal description to come.
 * Their Tribal Totem is, unsurprisingly, Wendigo.
 * They are traditionally found in the northern parts of North America.
 * Wiped out in the War of Tears around roughly 1860, with the last thylacine Kin dying in captivity in the 1930's.
 * Their Tribal Totem was Bunyip.
 * They were traditionally found across all of Australia.
 * The entire Tribe sacrificed themselves to banish Eater-of-Souls in 1589.
 * Their Tribal Totem was Turtle.
 * They were traditionally found around the Mississippi and much of the North American East Coast.

<p style="text-align:center;color:black;">. <h2 style="text-align:center;color:limegreen;">White Howlers <p style="text-align:center;">Tribal description to come. <p style="text-align:center;color:black;">.
 * The Howlers fell to the Wyrm around 150 A.D..
 * Their Tribal Totem was Lion.
 * They were traditionally found all across Scotland.